Real-Time Rendering, Third Edition
Real-Time Rendering, Third Edition
Real-Time Rendering, Third Edition
Real-Time Rendering, Third Edition

Real-Time Rendering, Third Edition

  • Publish Date: 2008-07-25
  • Binding: Hardcover
  • Author: Tomas Akenine-Moller;Eric Haines;Naty Hoffman
Vendor
imusti
Regular price
$255.15
Sale price
$255.15
Quantity must be 1 or more

Attention: For textbook, access codes and supplements are not guaranteed with used items.

Arrives in 3-7 Business Days

Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures.

Customer Reviews