Games, Puzzles, And Computation
Games, Puzzles, And Computation
Games, Puzzles, And Computation

Games, Puzzles, And Computation

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A K Peters/CRC Press
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The authors show that there are underlying mathematical reasons for why games and puzzles are challenging (and perhaps why they are so much fun). They also show that games and puzzles can serve as powerful models of computationquite different from the usual models of automata and circuitsoffering a new way of thinking about computation. The appendices provide a substantial survey of all known results in the field of game complexity, serving as a reference guide for readers interested in the computational complexity of particular games, or interested in open problems about such complexities.

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