Unhallowed Metropolis

Unhallowed Metropolis

Eos Press
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An Introduction to the Unhallowed MetropolisTM Role-Playing Game Unhallowed MetropolisTM, the gas-mask chic role-playing game of Neo-Victorian horror.

It has been two hundred years since first the outbreak of the Plague, when without warning the dead rose to feed on the flesh of the living. No nation was spared. Everywhere, the animates, or zombies as they came to be known by the common man, prowled the streets, killing and spreading the infection as they passed. For each victim claimed, a fresh animate rose to join the ranks of the risen. As panic and mass hysteria gripped the public, the cities were abandoned. Countless millions perished in the chaos that followed. Overnight, humanity found itself on the brink of annihilation.

Seventy percent of the world's population succumbed to the Plague, secondary epidemics, or the mass starvation that followed.

The year was 1905; it was the dawn of a new dark age.

In the following decades, the survivors to learned to fight back and to retake what they had lost. Recalling the golden age that had come before, the Neo-Victorians set out to rebuild their shattered nation. Despite the heavy cost in human life, they reclaimed their cities one by one until only the sepulchres, or plague cities, remained under death s dominion. Though the survivors have successfully constructed a new world on the bones of the old, their world remains rife with undreamt of terrors.

Launched at GenCon in August 2007, Unhallowed MetropolisTM was written and created by Jason Soles and Nicole Vega. Deeply steeped in Victorian history and science, Unhallowed Metropolis was inspired by the works of Edgar Allen Poe, Robert Louis Stevenson, and Nikola Tesla. The game features an incredibly detailed setting, a fast-paced and visceral combat system, an in-depth anatomical study of variety of supernatural horrors, and rules for the creation of alchemical solutions, reanimation of the dead, and the engineering of life itself!

Eos Press is a Seattle-based game company founded in 2003 by Hsin Chen and Aron Anderson. In addition to its work on such leading-edge products as Weapons of the Gods, Eos has also partnered with other companies & designers to produce popular games like Creatures and Cultists!, Delta Green, Godlike and Lesser Shades of Evil.

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